IV Insertion and Removal - VR/AR Simulation

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Disclaimer: This video is for portfolio demonstration purposes only. All content and intellectual property rights belong to MedVR Education.

Project Information

  • Category: Medical VR/AR Simulation
  • Platform: Meta Quest 2 / AR Devices
  • Engine: Unreal Engine 5
  • Languages: C++, Blueprint
  • Company: ELDC
  • My Role: Senior Game Developer
  • Project Date: February 2023
  • Team Size: 5 members

Project Overview

Developed a comprehensive VR training simulation with integrated AR features for IV cannula insertion and removal. Created following Infusion Nurses Society guidelines, this immersive module provides realistic hands-on training for healthcare professionals in proper IV therapy techniques.

Key Features

  • Three comprehensive submodules: Patient Preparation, IV Insertion, and IV Removal
  • Haptic-assisted insertion for realistic tactile feedback
  • AR-integrated alternative for enhanced spatial awareness
  • Patient identification and vein selection procedures
  • Safe removal and disposal protocols
  • Clinically accurate workflow based on INS guidelines

My Contributions

  • Implemented procedural logic for all three submodules
  • Developed VR/AR interaction systems with haptic feedback
  • Created realistic vein selection and insertion mechanics
  • Optimized performance for both VR and AR platforms
  • Ensured clinical accuracy throughout the experience

Technologies Used

Unreal Engine 5 C++ Blueprint VR SDK AR Integration Haptic Systems